![]() Patcher and Redirector will explicitly not be updated, as the entire point of this project is to remove their need. ![]() Basic integration (works but with issues).I am attempting to update JPF's mods to the cleaner methods. Since then HarmonyLib has come around and offered much more elegant ways to patch methods, and Unity Mod Manager has given us a more robust modloader. Although their mods were impressive, they used the hacky Redirector mod to overwrite base game methods, and the VERY hacky Patcher to inject at all. If youre not the creator/rights holder, we ask that you dont submit file reports. João Farias was a major contributor to the planetbase modding community back in 2016, writing both the original patcher and a plethora of mods. Browse 59 mods for Planetbase at Nexus Mods. A Powershell script to install Planetbase support to Unity Mod Manager. Used in conjunction with PackFiles.ps1 to update a given mod's info.json. A Powershell script to install Planetbase support to Unity Mod Manager. PBModBuildHelper.exe: searches for the first method in a DLL with the and updates spits it out to the console.PackFiles.ps1: utility to move output into Output folder.Select Planetbase from the Game dropdown and ensure your installation of Planetbase is selected in the Folder field. Within the extracted files, run UnityModManager.exe. It will provide you with a nice file dialog to select UMM's configuration file and make a backup before editing it. Installation: Download and extract Unity Mod Manager. To work with mods in the Planetbase game, you need to choose one of the two currently existing engines for working with mods. ![]() Support for Planetbase can be added to Unity Mod Manager via the Powershell installation script I've written (UnityModManagerSetup/install-planetbase-to-umm.ps1) just for that purpose. For more information: Now there are 2 different engines on which it is possible to create and work with mods in the Planetbase game. These mods are not built on the Patched version of the game. 0Harmony.dll (Version 2, only some mods).In general unless you want to download all my mods at once, you should clone one of the submodules instead of this one. All public mods are submodules with links to their correct repositor on Github, all of which can be imported into a solution file standalone (as long as the requirements are met). Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists. Mechanize your base by creating your own bots that will help with the more arduous tasks. Master repository for all of my Planetbase mods. Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders. It is no longer necessary to use the Patcher and Redirector.ĭescriptions of Tahvohck's first mods and new tools for creating mods: According to Tahvohck, his NEW MODS are faster, more stable and doesn't need to directly edit any game files, and you'll be able to enable and disable it with an in-game interface.
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